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const std = @import("std");
const Io = std.Io;
fn handle_websocket(websocket: *std.http.Server.WebSocket) void {
websocket.writeMessage("welcome", .text) catch return;
while (true) {
const sm = websocket.readSmallMessage() catch break;
std.debug.print("websocket received: {s}\n", .{sm.data});
websocket.writeMessage(sm.data, sm.opcode) catch break;
}
}
fn handle_request(io: std.Io, stream: std.Io.net.Stream) void {
var recv_buffer: [999]u8 = undefined;
var send_buffer: [100]u8 = undefined;
defer stream.close(io);
var connection_br = stream.reader(io, &recv_buffer);
var connection_bw = stream.writer(io, &send_buffer);
var server = std.http.Server.init(&connection_br.interface, &connection_bw.interface);
while (true) {
var req = server.receiveHead() catch break;
switch (req.upgradeRequested()) {
.websocket => |ws| {
std.debug.print("ws: {s}\n", .{ws.?});
var websocket = req.respondWebSocket(.{ .key = ws.? }) catch break;
std.debug.print("handling websocket business\n", .{});
handle_websocket(&websocket);
std.debug.print("done handling websocket business\n", .{});
},
else => {},
}
req.respond(
\\ <script>
\\ const socket = new WebSocket("ws://localhost:1234");
\\ socket.addEventListener("open", (event) => {
\\ socket.send("Hello Server!");
\\ });
\\ socket.addEventListener("message", (event) => {
\\ console.log("Message from server ", event.data);
\\ });
\\ socket.send("i am here");
\\ </script>
\\ <p>hallo</p>
, .{ .status = .ok }) catch break;
}
std.debug.print("closing http thread\n", .{});
}
pub fn main(init: std.process.Init) !void {
// Prints to stderr, unbuffered, ignoring potential errors.
std.debug.print("All your {s} are belong to us.\n", .{"codebase"});
// This is appropriate for anything that lives as long as the process.
const arena: std.mem.Allocator = init.arena.allocator();
// Accessing command line arguments:
const args = try init.minimal.args.toSlice(arena);
for (args) |arg| {
std.log.info("arg: {s}", .{arg});
}
// In order to do I/O operations need an `Io` instance.
const io = init.io;
const address = try std.Io.net.IpAddress.parseIp4("0.0.0.0", 1234);
var net_server = try address.listen(io, .{ .reuse_address = true });
while (true) {
const stream = try net_server.accept(io);
_ = io.async(handle_request, .{ io, stream });
std.debug.print("created http thread\n", .{});
}
}
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