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-rw-r--r--srcs/juloo.keyboard2/Config.java15
-rw-r--r--srcs/juloo.keyboard2/Keyboard2View.java12
2 files changed, 14 insertions, 13 deletions
diff --git a/srcs/juloo.keyboard2/Config.java b/srcs/juloo.keyboard2/Config.java
index b24210e..d41e6fc 100644
--- a/srcs/juloo.keyboard2/Config.java
+++ b/srcs/juloo.keyboard2/Config.java
@@ -47,8 +47,8 @@ public final class Config
public float margin_bottom;
public float keyHeight;
public float horizontal_margin;
- public float keyVerticalInterval;
- public float keyHorizontalInterval;
+ public float key_vertical_margin;
+ public float key_horizontal_margin;
public int labelBrightness; // 0 - 255
public int keyboardOpacity; // 0 - 255
public int keyOpacity; // 0 - 255
@@ -105,8 +105,6 @@ public final class Config
// The height of the keyboard is relative to the height of the screen.
// This is the height of the keyboard if it have 4 rows.
int keyboardHeightPercent;
- // Scale some dimensions depending on orientation
- float horizontalIntervalScale = 1.f;
float characterSizeScale = 1.f;
String show_numpad_s = _prefs.getString("show_numpad", "never");
show_numpad = "always".equals(show_numpad_s);
@@ -115,7 +113,6 @@ public final class Config
if ("landscape".equals(show_numpad_s))
show_numpad = true;
keyboardHeightPercent = _prefs.getInt("keyboard_height_landscape", 50);
- horizontalIntervalScale = 2.f;
characterSizeScale = 1.25f;
}
else
@@ -139,16 +136,16 @@ public final class Config
longPressTimeout = _prefs.getInt("longpress_timeout", 600);
longPressInterval = _prefs.getInt("longpress_interval", 65);
margin_bottom = get_dip_pref_oriented(dm, "margin_bottom", 7, 3);
- keyVerticalInterval = get_dip_pref(dm, "key_vertical_space", 2);
- keyHorizontalInterval = get_dip_pref(dm, "key_horizontal_space", 2) * horizontalIntervalScale;
+ key_vertical_margin = get_dip_pref(dm, "key_vertical_margin", 1.5f) / 100;
+ key_horizontal_margin = get_dip_pref(dm, "key_horizontal_margin", 2) / 100;
// Label brightness is used as the alpha channel
labelBrightness = _prefs.getInt("label_brightness", 100) * 255 / 100;
// Keyboard opacity
keyboardOpacity = _prefs.getInt("keyboard_opacity", 100) * 255 / 100;
keyOpacity = _prefs.getInt("key_opacity", 100) * 255 / 100;
keyActivatedOpacity = _prefs.getInt("key_activated_opacity", 100) * 255 / 100;
- // Do not substract keyVerticalInterval from keyHeight because this is done
- // during rendered.
+ // Do not substract key_vertical_margin from keyHeight because this is done
+ // during rendering.
keyHeight = dm.heightPixels * keyboardHeightPercent / 100 / 4;
horizontal_margin =
get_dip_pref_oriented(dm, "horizontal_margin", 3, 28);
diff --git a/srcs/juloo.keyboard2/Keyboard2View.java b/srcs/juloo.keyboard2/Keyboard2View.java
index a4cfeb0..8c9a035 100644
--- a/srcs/juloo.keyboard2/Keyboard2View.java
+++ b/srcs/juloo.keyboard2/Keyboard2View.java
@@ -299,16 +299,20 @@ public class Keyboard2View extends View
_theme.keyBgPaint.setAlpha(_config.keyOpacity);
_theme.keyDownBgPaint.setAlpha(_config.keyActivatedOpacity);
_theme.keyBorderPaint.setAlpha(_config.keyOpacity);
- float y = _config.marginTop + _config.keyVerticalInterval / 2;
+ float key_vertical_margin = _config.key_vertical_margin * _config.keyHeight;
+ float key_horizontal_margin = _config.key_horizontal_margin * _keyWidth;
+ // Add half of the key margin on the left and on the top as it's then added
+ // on the right and on the bottom of every keys.
+ float y = _config.marginTop + key_vertical_margin / 2;
for (KeyboardData.Row row : _keyboard.rows)
{
y += row.shift * _config.keyHeight;
- float x = _config.horizontal_margin + _config.keyHorizontalInterval / 2;
- float keyH = row.height * _config.keyHeight - _config.keyVerticalInterval;
+ float x = _config.horizontal_margin + key_horizontal_margin / 2;
+ float keyH = row.height * _config.keyHeight - key_vertical_margin;
for (KeyboardData.Key k : row.keys)
{
x += k.shift * _keyWidth;
- float keyW = _keyWidth * k.width - _config.keyHorizontalInterval;
+ float keyW = _keyWidth * k.width - key_horizontal_margin;
boolean isKeyDown = _pointers.isKeyDown(k);
drawKeyFrame(canvas, x, y, keyW, keyH, isKeyDown);
if (k.keys[0] != null)