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authorZitrone2025-02-15 10:28:21 +0000
committerGitHub2025-02-15 11:28:21 +0100
commita22cc39a45be344a7d8627a857ad79cc5cdfc17a (patch)
tree59f45c49f258634c32dec13560dbef36a4c23b55 /.github/workflows/check-translations.yml
parent7e86ca70cd37fe4f38c4e66850961e47b2688b99 (diff)
downloadunexpected-keyboard-a22cc39a45be344a7d8627a857ad79cc5cdfc17a.tar.gz
unexpected-keyboard-a22cc39a45be344a7d8627a857ad79cc5cdfc17a.zip
layouts/latn_bone.xml: improve (#760)
* layouts/latn_bone.xml: use new syntax and add most missing keys new syntax: n/s/e/w/ne/nw/se/sw instead of key{1..8} Some keys were missing keys according to the tests, this adds them in a similar way to latn_neo2. Only `switch_forward` didn't fit (because of the 0 at the bottom of the spacebar). * layouts/latn_bone.xml: even better bone - use number row to unclutter rest of keyboard - use modmap for special shift functions of bone layout - add missing loc characters - use standard bottom bar - add diacritics from the 3 dead key keys on bone - 2 small keys left and right of the number row (don't fit all 6 diacritics, so they leak onto the number keys) - row 1 is full too, so the dead keys from the left of that row leak onto the keys there as well open questions: - should bone rely on the math layer or use modmap? - possibility to combine diacritics?
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