diff options
Diffstat (limited to 'shaders/vert_shadowmap.glsl')
| -rw-r--r-- | shaders/vert_shadowmap.glsl | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/shaders/vert_shadowmap.glsl b/shaders/vert_shadowmap.glsl index 50847bb..a6c9398 100644 --- a/shaders/vert_shadowmap.glsl +++ b/shaders/vert_shadowmap.glsl @@ -14,6 +14,7 @@ uniform mat4 projection; void main()
{
gl_Position = projection * lightView * model * vec4(pos, 1.0);
+ // pass fragment position in world coordinates
FragPos = vec3(model * vec4(pos, 1));
LocalPos = pos;
Normal = normal;
|
