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Suggest an emoji in addition to the 3 suggested words when the
current word matches an alias in the emoji dictionary, if
available.
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* Refactor: Implement the space key as an editing action
The space key is no longer a CHAR key but now an EDITING key. This
allows changing the behavior of the space bar while allowing custom
layout users to define a key outputing a space as before.
KeyModifier and ComposeKey are updated to treat the space key as before.
* Enter the best suggestion when the space bar is pressed
* Refactor: Implement backspace as an editing action
* Undo suggestion when delete is pressed
The delete key (backspace internally) undoes the suggestion if the last
action done was entering the suggestion with either the space bar or the
candidates view.
* Add an option to enable space bar autocomplete
This option is off by default. Undoing a completion with backspace works
in any case.
* Refactor: Track selection emptyness in CurrentlyTypedWord
This removes an expensive RPC call.
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* Refactor: KeyValue constants
Add constants for keys that are accessed from the app's code. This
simplifies the fake pointer handling in Keyboard2View.
* Refactor: Pre-compute action key replacement
The action key and the enter swap are pre-computed in EditorConfig. This
simplifies the code.
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This adds dictionary-based spell checking to the keyboard. The keyboard looks at the word being typed and matches it against a dictionary to either complete the rest of the word or find alternative spellings.
The core of this feature is implemented in cdict, which is included as a
submodule in vendor/cidct.
Cdict is developped at https://github.com/Julow/cdict
The dictionaries are hosted at https://github.com/Julow/Unexpected-Keyboard-dictionaries/
The wordlists used to build the dictionaries are the same ones used by
HeliBoard from https://codeberg.org/Helium314/aosp-dictionaries
- Add an activity accessible from the launcher app that lists available
dictionaries with a download button.
The DictionaryListView view shows the list of available dictionaries and
handles downloading and installing them.
- The Dictionaries class manages installed dictionaries. Dictionaries are
installed as individual files into the app's private directory.
- Available dictionaries are listed in dictionaries.xml, which is generated
when building Unexpected-Keyboard-dictionaries.
method.xml mentions the dictionary name for each locales.
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* Refactor: Create subpackage 'suggestions'
* Candidates view: Status message when no dictionary installed
Show a message on the candidates view instead of leaving it empty. A
button points to the dictionary installation activity.
* Add an option to disable the suggestions
* Refactor: Remove Config.should_show_candidates_view
This was moved to EditorConfig.
* Don't disable text suggestions in some text boxes
* Suggestion text size matching settings
The candidates view height is based on the height of keyboard rows and
the suggestion text size is based on the size of labels on the keys.
This is influenced by symbol size and keyboard height options.
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The "Switch to the last used keyboard" is renamed to "Switching between
input methods" and allows to select "Switch to last used", which was the
default in older releases.
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The `CandidatesView` is implemented as a `LinearLayout` that is divided
horizontally with up to 3 `TextView`. It might in the future contain
buttons on the sides.
The candidate view is nested into the input view rather than using
Android's `setCandidatesView` and callbacks as the API is unreliable and
complicated.
The first suggestion goes in the middle to be more accessible. The
second suggestion goes on the right to be more accessible to the
right-handed, because it must go somewhere.
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* Disable selection mode in text editors
Selection mode removes the space bar key (which is replaced by the Esc
key) and can be annoying in Emacs for example.
Text editor users probably have the `esc` key available.
* Refactor: Move EditorInfo related code to EditorConfig
Add the new EditorConfig class that handles configuration extracted from
the EditorInfo. It is accessible from the Config class for convenience.
This aims at reducing the length of already large classes and group the
code that was spread over several classes.
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* Add option 'Space bar slider sensitivity'
* Fix slider moving the cursor twice at the beginning
The slider was generating two events when first activated.
Since 2bed42857.
* Make slider less sensitive for the first step
This moves the second slider step approximately 40% further and takes the
new sensitivity option into account.
Allows moving the cursor by one spot more easily.
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This changes layout switching logic to detect screen width rather than increasingly specific portrait/landscape/unfolded state.
This reduces number of different auto-layouts back to 2: narrow devices (such as a phone in portrait) and wide devices (such as a phone in landscape or a tablet).
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* Fix extra bottom margin when navbar buttons absent
Fix the extra space that was appearing when the gesture-navigation bar
didn't contain the "switch IME" or "close IME" buttons.
This was found on OneUI 7 with the two "keyboard key" related options
turned off.
* Remove unneeded nav bar detection and width computation
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The calculation for the size of each rows now avoid making the keyboard
bigger than the screen if the Keyboard Height option is unusually high.
The height calculation with the default settings is changed slightly, it
is now assuming that a layout is 3.95 rows high instead of 4. This is
because the bottom row is usually 0.95% the size of other rows.
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* Add AndroidX WindowManager
unfortunately, this seems to be the only way to get fold state, native Android APIs are internal. To add this, we need to update some dependencies, raise java version and raise compile SDK.
* adds separate layouts and separate layout settings for folded and unfolded state of the device.
The affected settings are:
+ the margin bottom settings
+ the horizontal margin settings
+ the keyboard height settings
* Update shell.nix
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The number row option is changed into a ListPreference and controls whether the number row contains symbols or not.
Co-authored-by: Joey Schaff <j@jaoh.xyz>
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Layout modifying functions are removed from Config to LayoutModifier as
static classes.
The two classes are (weakly) mutually dependent, the refactoring is
purely for the purpose of making shorter classes.
The only change is that 'modify_numpad' is changed to remove duplicated
code. This has the side effect of making the "double tap for caps lock"
option affect the shift key in the numpad.
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The keyboard background now extends under the system bars and display
cutout on Android 15 but the keys do not.
The back and IME switching buttons that appear in the navigation bar require
special care to not overlap with the keyboard.
The launcher and settings activity are also fixed.
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This removes the Map_char interface, which required a lot of boilerplate
to use.
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Add the extra keys to the keyboard before the number row is added, as
that interferes with the "preferred pos" system.
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This allows to add new kinds of keys that need more data without making
KeyValue's footprint bigger for common keys.
This changes the [_symbol] field into [_payload], which holds the same
as the previous field for more common keys but can hold bigger objects
for keys of the new "Complex" kind.
This also adds a complex key: String keys with a symbol different than
the outputted string.
Unit tests are added as the Java language is not helpful in making
robust code.
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Change default label size to 1.15
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This attribute can be used to disable adding the extra keys from
method.xml.
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This adds the clipboard pane, which allows to save an arbitrary number of
clipboards and to paste them later. The key can be disabled in settings.
Checking the "Recently copied text" checkbox will cause the keyboard to keep a
temporary history of copied text. This history can only contain 3 elements
which expire after 5 minutes.
If this is unchecked, no history is collected.
History entries can be pinned into the persisted list of pins.
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Internally "key repeat" is reword into "long press" when the same
mechanism was used for both features.
The constraint that 'timeoutWhat' must be set to '-1' when no message is
expected has been lifted to simplify the code.
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This happen when opening the settings from the launcher activity without
ever opening the keyboard.
To remove this bug entirely, the KeyboardData.init method is removed,
the pieces needing initialization are now cached in Config.
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* Make slider speed independent from swipe distance
Swipe distances other than the default resulted in a slider that were
not easy to control.
* refactor: Add class Pointers.Sliding
It holds the states and the code needed to make the slider work.
'Pointer.sliding' is set to [null] when sliding is not in progress.
The implementation is changed not to depend on [downX] and [dx] but
instead use the pointer's [x] coordinate directly.
* Move the cursor further for faster slides
In sliding mode, compute the speed of the pointer and use it to increase
at which the cursor moves.
* refactor: Separate kind for cursor movement keys
This allows to define a key that moves the cursor more than one position
at a time.
This will be used to avoid lag during fast slider movements.
* Reduce lag when sliding quickly on the spacebar
Avoid sending key events in a loop while sliding quickly in a cursor
movement key. Key of kind Cursor_move are "multiplied", meaning a single
key event represents a movement of more than one position, reducing the
number of key events sent.
This is only for cursor move keys.
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The same way as the numpad is modified.
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The number keys were constructed in the wrong way: the rendered symbol
was correct but not the underlying character that is typed.
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Without the config key, the user risk being locked in a custom layout
that lacks an escape key like 'switch_numpad', 'change_method', etc..
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The pin entry layout shouldn't be inverted as the letter indications
would be meaningless and the order would be opposite to what the option
specifies.
The enter and action key are swapped as the automatic swapping is also
removed.
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Among others:
- Use `apply` instead of `commit` when saving shared preferences.
- Avoid inlined Api
- Remove unused resources
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Android 3.0 (API level 11) was released in Feb 2011.
These versions were already unsupported due to unavoidable calls to:
- MotionEvent.getActionMasked() (API 8)
And avoidable calls to:
- SharedPreferences.Editor.putStringSet() (API 11)
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Define the key margin options relative to the baseline dimensions of
keys. This removes the doubling of the horizontal margin in landscape
mode.
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This allows to use modifiers in combination with other inputs like a
mouse click, for example under termux-x11.
The key down event and notification about modifiers changing are sent
down to KeyEventHandler. A mutable state remember for which modifier
down events have been sent.
When pressing down a modifier with one finger and typing with the
other, it might appear that the modifier is released after the first
time an other key is pressed and then pressed and released for the
following keys.
This prevents unintentionally type two modified keys instead of one
when the second key is pressed while the other is not yet released.
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Android's shouldOfferSwitchingToNextInputMethod() method might return
false when an other IME is installed, perhaps when the other IME doesn't
specify android:supportsSwitchingToNextInputMethod="true".
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The keys are not renamed to retain compatibility.
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