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authorRamtin Naraghi2021-01-24 12:29:57 +0100
committerRamtin Naraghi2021-01-24 12:29:57 +0100
commitf0c64cdbb2ad2e1ae9a110e1d291db57c5b8d85d (patch)
tree3e705a902a0b738bf59b4955774d754c23d6a0ad
parent1e3751f45e04a76ce2b11c67aa70e7c65efaad89 (diff)
downloadcloth_sim-f0c64cdbb2ad2e1ae9a110e1d291db57c5b8d85d.tar.gz
cloth_sim-f0c64cdbb2ad2e1ae9a110e1d291db57c5b8d85d.zip
Distinguish between right and left mouse click for wind and dragging
-rw-r--r--Scripts/cloth.js2
-rw-r--r--Scripts/main.js9
2 files changed, 7 insertions, 4 deletions
diff --git a/Scripts/cloth.js b/Scripts/cloth.js
index c873a3d..1ec79d5 100644
--- a/Scripts/cloth.js
+++ b/Scripts/cloth.js
@@ -99,7 +99,7 @@ export class Cloth {
vertexRigidness = [];
externalForces = [];
- windForce = 0;
+ windForce = 100;
/**
* creates a rectangular piece of cloth
diff --git a/Scripts/main.js b/Scripts/main.js
index c269982..5f6595e 100644
--- a/Scripts/main.js
+++ b/Scripts/main.js
@@ -91,7 +91,7 @@ function init() {
intersects = raycaster.intersectObject( mesh );
- if ( intersects.length > 0 ) {
+ if ( intersects.length > 0 && rightMousePressed) {
cloth.wind(intersects);
}
setTimeout(() => {
@@ -149,12 +149,15 @@ function init() {
};
canvas.onmousedown = (evt) => {
- if(intersects.length > 0){
+ rightMousePressed = evt.button == 2;
+
+ if(intersects.length > 0 && evt.button == 0){
cloth.mousePress(intersects);
- }
+ }
}
canvas.onmouseup = (evt) => {
cloth.mouseRelease();
+ rightMousePressed = false;
}
} \ No newline at end of file